feat: scaffold users/matej shared QMK userspace

This commit is contained in:
2026-05-03 23:43:17 +02:00
parent 865bc3e516
commit bf9487acf7
5 changed files with 82 additions and 0 deletions

View File

1
users/matej/config.h Normal file
View File

@@ -0,0 +1 @@
#pragma once

65
users/matej/matej.c Normal file
View File

@@ -0,0 +1,65 @@
/* Copyright 2026 Matej Janežič
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "matej.h"
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case M_DSC_SEP:
if (record->event.pressed) {
SEND_STRING(SS_LSFT(SS_TAP(X_SCLN)) SS_DELAY(100) SS_LSFT(SS_TAP(X_MINUS)) SS_DELAY(100) SS_LSFT(SS_TAP(X_MINUS)) SS_DELAY(100) SS_LSFT(SS_TAP(X_SCLN)) SS_DELAY(100) SS_TAP(X_ENTER));
}
return false;
case M_BASE_PEEK:
if (record->event.pressed)
layer_off(_GAME);
else
layer_on(_GAME);
return false;
}
return true;
}
void keyboard_post_init_user(void) {
rgb_matrix_enable();
}
extern rgb_config_t rgb_matrix_config;
static void set_layer_color_hsv(uint8_t h, uint8_t s, uint8_t v) {
HSV hsv = {h, s, v};
RGB rgb = hsv_to_rgb(hsv);
uint8_t scale = rgb_matrix_config.hsv.v;
rgb_matrix_set_color_all((rgb.r * scale) / 255, (rgb.g * scale) / 255, (rgb.b * scale) / 255);
}
bool rgb_matrix_indicators_user(void) {
switch (get_highest_layer(layer_state)) {
case _BASE:
set_layer_color_hsv(74, 218, 204);
break;
case _FN:
set_layer_color_hsv(41, 255, 255);
break;
case _NAV:
set_layer_color_hsv(152, 255, 255);
break;
case _GAME:
set_layer_color_hsv(0, 255, 200);
break;
}
return true;
}

15
users/matej/matej.h Normal file
View File

@@ -0,0 +1,15 @@
#pragma once
#include "quantum.h"
enum layers {
_BASE,
_FN,
_NAV,
_GAME,
};
enum custom_keycodes {
M_DSC_SEP = SAFE_RANGE,
M_BASE_PEEK,
};

1
users/matej/rules.mk Normal file
View File

@@ -0,0 +1 @@
SRC += matej.c